Archive for April, 2006

Indiana Jones Coming to Next-Gen

Friday, April 28th, 2006

via Gamedaily
LucasArts today announced that an Indiana Jones game for PS3 and Xbox 360 will feature the “revolutionary euphoria behavioral-simulation engine from NaturalMotion.” This new technology allows AI characters the ability to react more like human beings. They can apparently “move and adapt realistically to their given situations on the fly” all done “without the [...]

Microsoft to Acquire Massive Inc.

Friday, April 28th, 2006

via Next-Gen.biz
Doubters of the in-game advertising market, take note. Microsoft is set to acquire Massive Inc. in a deal worth upwards of $400 million, according to The Wall Street Journal. 
The in-game advertising sector is quickly growing and gaining more prominence in the video game industry as each week goes by. Now in a move that [...]

EA agree to pay $14.9 million to current and past employees for overtime

Wednesday, April 26th, 2006

Via Next-gen.Biz
Some 200 entry-level employees will now become hourly workers eligible for overtime payment and a single grant of restricted EA stock.
According to EA, any monies remaining unclaimed from the class action settlement fund will be paid to the Ronald McDonald House Charities and to establish scholarships for female and under-represented minority students wishing to [...]

Life as a Game Developer can be a nightmare

Wednesday, April 26th, 2006

Actually, it is often a nightmare. Here’s somebody who will never, ever, consider making games for a living.

Digra 2007 : Tokyo

Tuesday, April 25th, 2006

The 2007 world conference of Digital Games Research Association is announced.Research of digital games and related phenomena has attracted growing interest during the recent years, crossing disciplinary and national boundaries. Since its establishment, Digital Games Research Association (DiGRA) has aimed to support the international games research community with academic events and other activities. In 2003 [...]

Develop 100

Friday, April 21st, 2006

Develop recently published its Develop 100 list –
an annual guide to the world’s most profitable developers, based on UK sales data collated by Chart-Track and ELSPA. Next-gen.biz has a run-down of all the studios featured. The empiricism of this approach makes the Develop 100 much more interesting and unpredictable than other more subjective guides [...]

TIGA event at E3

Friday, April 21st, 2006

TIGA, the independent game developers association, has announced its annual seminar event taking place just before the E3 expo in May, designed to explore opportunities for UK developers in the American games industry.The US Opportunities Seminar kicks off on Tuesday 9th May with a networking lunch at noon, followed by a series of presentations and [...]

Microsoft buys UK’s most innovative studio

Thursday, April 6th, 2006

Peter Molyneux’ development studio is Microsoft’s latest UK acquisitionGuildford-based developer Lionhead has become the latest addition to the Microsoft Game Studios group, with the studio behind Fable and Black & White being sold to the US platform holder in a deal announced today.Microsoft and Lionhead previously worked together on Xbox title Fable, which has sold [...]