Archive for September, 2005

GDCEurope: Cutting the Red Tape

Sunday, September 4th, 2005

Just back from GDCEurope 05. This year in the grandiose setting of the cafe royal.First year I have spoken at the event, nerve racking and exciting.I followed Phil Harrison’s key note, and although I didn’t reach many developers, the audience was a really good mixed bag.My lecture seemed to go well – good audience [...]

GDCEurope: Keynote: XBox News

Friday, September 2nd, 2005

With the launch of Microsoft’s next console only a few short months away, the firm’s developer group boss Chris Satchell has revealed a host of new hardware and functionality information about the system.
Speaking to website Eurogamer.net in London 31.08.05, Satchell discussed the working of the system at great length, answering in-depth questions about the hardware, [...]

GDCEurope:Keynote:State of the Studio

Friday, September 2nd, 2005

The final keynote panel of Game Developers Conference Europe, as hosted by Rob Fahey of industry site GamesIndustry.Biz, brought the developer conference to a suitably European-flavored conclusion, with a panel named ‘State of the Studio’, and dealing with some of the issues, both worldwide and European-specific, that independent development studios face in today’s game market.
Alongside [...]