Archive for June, 2005

Reality Bites

Thursday, June 2nd, 2005

DOOM 3 and Half-Life 2 have sat on shelves for six months or so, and we’re becoming increasingly complacent with the enormous leaps in graphic technology that they represent. Game worlds are getting closer and closer to matching reality. This process is speeding up. The advent of Ageia’s new physics accelerator, 512-megabyte video [...]