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	<title>Comments for Pixel-Lab</title>
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	<lastBuildDate>Tue, 14 Sep 2010 19:04:43 +0000</lastBuildDate>
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		<title>Comment on An Announcement! by Tweets that mention Pixel-Love » Blog Archive » An Announcement! -- Topsy.com</title>
		<link>http://blog.pixel-lab.co.uk/?p=1952&#038;cpage=1#comment-1611</link>
		<dc:creator>Tweets that mention Pixel-Love » Blog Archive » An Announcement! -- Topsy.com</dc:creator>
		<pubDate>Tue, 14 Sep 2010 19:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1952#comment-1611</guid>
		<description>[...] This post was mentioned on Twitter by Pixel-Lab, Zo - ii. Zo - ii said: RT @pixel_lab Today marks an important day for Mudlark &amp; Pixel-Lab : http://j.mp/9TUgO5 http://bit.ly/clChm2 [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Pixel-Lab, Zo &#8211; ii. Zo &#8211; ii said: RT @pixel_lab Today marks an important day for Mudlark &amp; Pixel-Lab : <a href="http://j.mp/9TUgO5" rel="nofollow">http://j.mp/9TUgO5</a> <a href="http://bit.ly/clChm2" rel="nofollow">http://bit.ly/clChm2</a> [...]</p>
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		<title>Comment on System Fatigue by links for 2010-07-30 at adam hoyle presents suckmypixel</title>
		<link>http://blog.pixel-lab.co.uk/?p=1880&#038;cpage=1#comment-1535</link>
		<dc:creator>links for 2010-07-30 at adam hoyle presents suckmypixel</dc:creator>
		<pubDate>Fri, 30 Jul 2010 12:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1880#comment-1535</guid>
		<description>[...] Pixel-Love » Blog Archive » System Fatigue &quot;A great many things that have been trumpeted as game-like have actually proven to be quite dull.&quot; (tags: games design patterns narrative pervasive) [...]</description>
		<content:encoded><![CDATA[<p>[...] Pixel-Love » Blog Archive » System Fatigue &quot;A great many things that have been trumpeted as game-like have actually proven to be quite dull.&quot; (tags: games design patterns narrative pervasive) [...]</p>
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		<title>Comment on System Fatigue by kungfucarlos</title>
		<link>http://blog.pixel-lab.co.uk/?p=1880&#038;cpage=1#comment-1534</link>
		<dc:creator>kungfucarlos</dc:creator>
		<pubDate>Fri, 30 Jul 2010 07:12:34 +0000</pubDate>
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		<description>It seems to me that game-like hooks and social networking is the must have that all new website owners are clammering for. But like most cool ideas if they are shoe horned into a project they just degrade your product. Unfortunately not enough thought really goes into integrating these features. With regards to the complexity of the games, I think the simplest ideas work the best. Personally I love Mario Kart. Basically a game about driving around a racing track but given character. Game-like systems should use simple principles but add the character of the project/company/ethos...</description>
		<content:encoded><![CDATA[<p>It seems to me that game-like hooks and social networking is the must have that all new website owners are clammering for. But like most cool ideas if they are shoe horned into a project they just degrade your product. Unfortunately not enough thought really goes into integrating these features. With regards to the complexity of the games, I think the simplest ideas work the best. Personally I love Mario Kart. Basically a game about driving around a racing track but given character. Game-like systems should use simple principles but add the character of the project/company/ethos&#8230;</p>
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		<title>Comment on Five Things I&#8217;ve Been Thinking About by Extenuating Circumstances &#8211; A Collection of Five Things</title>
		<link>http://blog.pixel-lab.co.uk/?p=1935&#038;cpage=1#comment-1442</link>
		<dc:creator>Extenuating Circumstances &#8211; A Collection of Five Things</dc:creator>
		<pubDate>Tue, 13 Jul 2010 21:38:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1935#comment-1442</guid>
		<description>[...] David Hayward / Pixel-Lab: game heritage, peak game, the longevity of indie, card games and real things [...]</description>
		<content:encoded><![CDATA[<p>[...] David Hayward / Pixel-Lab: game heritage, peak game, the longevity of indie, card games and real things [...]</p>
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		<title>Comment on Five Things I&#8217;ve Been Thinking About by Cope &#187; Five things I&#8217;ve been thinking about</title>
		<link>http://blog.pixel-lab.co.uk/?p=1935&#038;cpage=1#comment-1441</link>
		<dc:creator>Cope &#187; Five things I&#8217;ve been thinking about</dc:creator>
		<pubDate>Tue, 13 Jul 2010 21:28:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1935#comment-1441</guid>
		<description>[...] on from the meme that has gone through Kim and Alice and Dan and David and no doubt elsewhere, here are five things I&#8217;ve been thinking [...]</description>
		<content:encoded><![CDATA[<p>[...] on from the meme that has gone through Kim and Alice and Dan and David and no doubt elsewhere, here are five things I&#8217;ve been thinking [...]</p>
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		<title>Comment on Five Things I&#8217;ve Been Thinking About by Tweets that mention Pixel-Love » Blog Archive » Five Things I’ve Been Thinking About -- Topsy.com</title>
		<link>http://blog.pixel-lab.co.uk/?p=1935&#038;cpage=1#comment-1440</link>
		<dc:creator>Tweets that mention Pixel-Love » Blog Archive » Five Things I’ve Been Thinking About -- Topsy.com</dc:creator>
		<pubDate>Tue, 13 Jul 2010 20:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1935#comment-1440</guid>
		<description>[...] This post was mentioned on Twitter by Toby Barnes. Toby Barnes said: From @nachimir Five Things I’ve Been Thinking http://bit.ly/aDtuyG” [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Toby Barnes. Toby Barnes said: From @nachimir Five Things I’ve Been Thinking <a href="http://bit.ly/aDtuyG”" rel="nofollow">http://bit.ly/aDtuyG”</a> [...]</p>
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		<title>Comment on Just Add Points? by Tweets that mention http://blog.pixel-lab.co.uk/?p=1904utm_sourcepingback -- Topsy.com</title>
		<link>http://blog.pixel-lab.co.uk/?p=1904&#038;cpage=1#comment-1417</link>
		<dc:creator>Tweets that mention http://blog.pixel-lab.co.uk/?p=1904utm_sourcepingback -- Topsy.com</dc:creator>
		<pubDate>Thu, 17 Jun 2010 15:58:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1904#comment-1417</guid>
		<description>[...] This post was mentioned on Twitter by . said: [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by . said: [...]</p>
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		<title>Comment on PMOG is Gone by dav2</title>
		<link>http://blog.pixel-lab.co.uk/?p=1660&#038;cpage=1#comment-1402</link>
		<dc:creator>dav2</dc:creator>
		<pubDate>Mon, 31 May 2010 19:23:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1660#comment-1402</guid>
		<description>The PMOG the thenethernet is back (as of 1/1/10)</description>
		<content:encoded><![CDATA[<p>The PMOG the thenethernet is back (as of 1/1/10)</p>
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		<title>Comment on Magnasanti by nerd.gone.bad</title>
		<link>http://blog.pixel-lab.co.uk/?p=1897&#038;cpage=1#comment-1350</link>
		<dc:creator>nerd.gone.bad</dc:creator>
		<pubDate>Wed, 19 May 2010 22:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1897#comment-1350</guid>
		<description>I immediately thought of the USA...</description>
		<content:encoded><![CDATA[<p>I immediately thought of the USA&#8230;</p>
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		<title>Comment on Magnasanti by Tweets that mention Pixel-Love » Blog Archive » Magnasanti -- Topsy.com</title>
		<link>http://blog.pixel-lab.co.uk/?p=1897&#038;cpage=1#comment-1346</link>
		<dc:creator>Tweets that mention Pixel-Love » Blog Archive » Magnasanti -- Topsy.com</dc:creator>
		<pubDate>Tue, 18 May 2010 17:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.pixel-lab.co.uk/?p=1897#comment-1346</guid>
		<description>[...] This post was mentioned on Twitter by Pixel-Lab. Pixel-Lab said: BLOG: Magnasanti: I have few words for this. Vincent Ocasla has taken Sim City 3000 to an extreme of experimentati... http://bit.ly/bzZGjz [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Pixel-Lab. Pixel-Lab said: BLOG: Magnasanti: I have few words for this. Vincent Ocasla has taken Sim City 3000 to an extreme of experimentati&#8230; <a href="http://bit.ly/bzZGjz" rel="nofollow">http://bit.ly/bzZGjz</a> [...]</p>
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